AGM Update
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AGM Update
v0.94.1
- Added: AGM_Core_Fnc_progressBar now returns the progression it had at the time of cancelling (#1432)
- Changed: The way AI reacts to flashbangs (#1375)
- Changed: AI units no longer create backblast damage when firing launchers (#1404)
- Changed: New model for the spare wheel. (#1402)
- Changed: AGM's marker system is now in a seperate PBO, AGM_Markers (#1389)
- Fixed: Putting in ear plugs didn't require the item (#1429)
- Fixed: Wasn't able to use Shift + [number keys] to select weapons without using "Disable Command Menu" (#1426)
- Fixed: Couldn't use spectator mode from unconscious state (#1415)
- Fixed: AGM_Wind would throw an error on some maps (#1412)
- Fixed: Various "Updating Base Class" errors (#1407)
- Fixed: Issues with AGM's inheritance, causing some vehicles to not have certain issues (#1386)
- Fixed: Issues with various grenade throwing modes caused by a change in grenade mass (#1385)
- Fixed: Friendly-Fire messages were sent multiple times with JIP clients (#1377)
- Fixed: All new markers were global (#1351)
- Fixed: Issues with MouseZChanged (#1336)
- Fixed: An issue with floating explosives. (#1217
- Added: AGM_Core_Fnc_progressBar now returns the progression it had at the time of cancelling (#1432)
- Changed: The way AI reacts to flashbangs (#1375)
- Changed: AI units no longer create backblast damage when firing launchers (#1404)
- Changed: New model for the spare wheel. (#1402)
- Changed: AGM's marker system is now in a seperate PBO, AGM_Markers (#1389)
- Fixed: Putting in ear plugs didn't require the item (#1429)
- Fixed: Wasn't able to use Shift + [number keys] to select weapons without using "Disable Command Menu" (#1426)
- Fixed: Couldn't use spectator mode from unconscious state (#1415)
- Fixed: AGM_Wind would throw an error on some maps (#1412)
- Fixed: Various "Updating Base Class" errors (#1407)
- Fixed: Issues with AGM's inheritance, causing some vehicles to not have certain issues (#1386)
- Fixed: Issues with various grenade throwing modes caused by a change in grenade mass (#1385)
- Fixed: Friendly-Fire messages were sent multiple times with JIP clients (#1377)
- Fixed: All new markers were global (#1351)
- Fixed: Issues with MouseZChanged (#1336)
- Fixed: An issue with floating explosives. (#1217
Ultima modifica di Toscano il 27/10/2014, 15:35, modificato 1 volta in totale.
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Toscano - Messaggi: 287
- Iscritto il: 12/06/2011, 8:56
Re: AGM Update
"including new Italian support"
bell'update, da implementare subito!
bell'update, da implementare subito!
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Lunatico9 - Messaggi: 127
- Iscritto il: 09/09/2013, 15:24
Re: AGM Update
Lunatico9 ha scritto:"including new Italian support"
bell'update, da implementare subito!
in pratica tutte le azioni sono tradotte in italiano è carino, non indispensabile
Mov5 Lamers
Il rispetto non si compra né si può pretendere. Si guadagna.
Il rispetto non si compra né si può pretendere. Si guadagna.
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IraRock - Messaggi: 935
- Iscritto il: 15/06/2013, 14:38
Re: AGM Update
Aggiornato primo post alla v0.94.1
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Toscano - Messaggi: 287
- Iscritto il: 12/06/2011, 8:56
Re: AGM Update
Ok aggiorno tutto prima della missione di stasera.
Il segreto della libertà è il coraggio: usiamolo tutte le volte che occorre!
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{BDR}*Nemesi* - Amministratore
- Messaggi: 13853
- Iscritto il: 16/11/2009, 2:03
Grado: Veterano Fondatore e Responsabile del Clan
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